We designed and built everything below. Where we
build on someone else's open-source work, we say so by name.
Products
Icarus Tools Platform
Live
Web tools for the survival game ICARUS: edit your saves, replay missions, see every ore deposit on the real map, look up the game's 299 data tables. It runs in the browser, so there's nothing to install. From November you can rent a dedicated ICARUS server from us. Your group splits the bill, and when the server closes, everyone keeps the save for a year.
Seneschal
Deployed
NethServer 7 was the best small-server distro of its generation, and it died with CentOS 7. We rebuilt it on Rocky Linux 10 with the same Server Manager and a new Python control plane underneath, and it installs from an ISO and a signed package repo. We've run our domain, DNS and web edge on it since October 2026, and the NS7 box is off. If you ran NS7, you already know how to run this.
R&D
Eureka Radio
Working POC
A radio station that never runs out of songs, because it writes them with the open-source ACE-Step music model on a Ryzen APU in our rack. We split the work between the GPU and the CPU to reach 1.5× realtime, crossfade the tracks, and let you type any genre. LaurieWired's InfiniteRadio gave us the idea; ours runs without an NVIDIA card. Think Pandora, minus the subscription and the cloud.
EnviroPi
Deployed
Raspberry Pi sensor nodes in the rooms we care about, reading temperature, humidity, pressure, light and sound every 15 seconds. A central Flask server charts all of it and pings us on Discord when the AC gives out. The nodes buffer locally, so an 18-hour server outage lost nothing.
Office Window
Deployed
The basement TV shows an outdoor camera full-screen, like a window, with a clock, radar and the weather on top and our music library playing through it. We started on a Roku, which ran three to four seconds behind the camera. A Raspberry Pi 4 replaced it, keeps the picture under a second behind, and sounds an alarm when the National Weather Service issues an alert.
Trilat-Tool
Live
A 3D trainer we built for our Star Citizen org to teach trilateration. Drop a point on a planet, switch on the orbital markers one at a time, and watch the distance rings collapse onto your position. It runs in the browser, with nothing to install.
Games
Tirawen
In Development
A persistent, multiplayer world you settle and shape. The riches run out, so you keep exploring, and you write your own spells in a language that rewards the people who learn it.
Wayfarer
Design
Our design for a space MMO on a single shard: a persistent universe, an economy the players run, sovereignty the players win and lose, and grounded FTL. It's the long game, and Tirawen is the smaller world where we learn the hard lessons first.
PalBox+
POC
A manager for Palworld dedicated servers, installed as a systemd service: a web dashboard, RCON control, scheduled backups and restores, player management, and Steam ID lookups. We built it before the Icarus hosting service.
Ashley's corner
Between Worlds Detective Agency
Prototype
A narrative detective game. You work for an agency in a city that pulls people in from other worlds, and your job is to find out where each one came from and get them home, or help them stay. Ashley has the first case playable, in Godot with Ink dialogue.
Discworld Library Mod for Librarian: Tidy up the Arcane Library!
In Development
Ashley's Discworld reskin of the game: 400 book titles from the Unseen University's shelves and new covers to match, packaged as an additive mod that patches no engine code. Soon™